Monday, 31 December 2012

Airtel tune in C.

Airtel tune in C.



Make a simple notepad file as below.....
#include<dos.h>                                                   
#include<stdio.h> 
float main(void) 
{ 
float A,Bb,D,G,F; 
A = 440; 
G = 780; 
Bb = 461; 
D = 586; 
F = 687; 
sound(G); delay(500); nosound(); 
sound(G); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(G); delay(500); nosound(); 
sound(2*D); delay(500); nosound();                                          
sound(2*A); delay(250); nosound();
sound(2*Bb); delay(250); nosound();
sound(2*A); delay(250); nosound();
sound(G); delay(250); nosound(); 
sound(F); delay(500); nosound(); 
sound(2*A); delay(500); nosound(); 
sound(G); delay(250); nosound(); 
sound(2*A); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(F); delay(250);
sound(G); delay(250); 
sound(2*A); delay(250); 
sound(2*Bb); delay(500); 
sound(2*A); delay(500); 
sound(G); delay(250); 
sound(F); delay(250); 
sound(D); delay(500); nosound(); 
//end 1 
sound(G); delay(500); nosound(); 
sound(G); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(G); delay(500); nosound(); 
sound(2*D); delay(500); nosound(); 
sound(2*A); delay(250); nosound(); 
sound(2*Bb); delay(250); nosound(); 
sound(2*A); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(F); delay(500); nosound(); 
sound(2*A); delay(500); nosound(); 
sound(G); delay(250); nosound(); 
sound(2*A); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(F); delay(250); 
sound(G); delay(250); 
sound(2*A); delay(250); 
sound(2*Bb); delay(500); 
sound(2*A); delay(500); 
sound(G); delay(250); 
sound(F); delay(250); 
sound(D); delay(500); nosound(); 
//end 2 
sound(2*A); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(F); delay(250); 
sound(G); delay(250); 
sound(2*A); delay(250); 
sound(2*Bb); delay(500); 
sound(2*A); delay(500); 
sound(G); delay(250);
sound(F); delay(250); 
sound(D); delay(500); nosound(); 
//end 3 
sound(2*A); delay(250); nosound(); 
sound(G); delay(250); nosound(); 
sound(F); delay(250); 
sound(G); delay(250); 
sound(2*A); delay(250); 
sound(2*Bb); delay(500); 
sound(2*A); delay(500); 
sound(G); delay(250); 
sound(F); delay(250); 
sound(D); delay(500); nosound(); 
return 0; 
}

Save it as .C and run in Turob C/ C++ Editor.....& Enjoy the sound tune.

 
 
 
 

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